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src/java.desktop/share/classes/com/sun/java/swing/plaf/windows/AnimationController.java

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*** 81,91 **** //this timer is used to cause repaint on animated components //30 repaints per second should give smooth animation affect private final javax.swing.Timer timer = new javax.swing.Timer(1000/30, this); ! private static synchronized AnimationController getAnimationController() { AppContext appContext = AppContext.getAppContext(); Object obj = appContext.get(ANIMATION_CONTROLLER_KEY); if (obj == null) { obj = new AnimationController(); appContext.put(ANIMATION_CONTROLLER_KEY, obj); --- 81,91 ---- //this timer is used to cause repaint on animated components //30 repaints per second should give smooth animation affect private final javax.swing.Timer timer = new javax.swing.Timer(1000/30, this); ! static synchronized AnimationController getAnimationController() { AppContext appContext = AppContext.getAppContext(); Object obj = appContext.get(ANIMATION_CONTROLLER_KEY); if (obj == null) { obj = new AnimationController(); appContext.put(ANIMATION_CONTROLLER_KEY, obj);
*** 202,212 **** State state) { component.putClientProperty(PartUIClientPropertyKey.getKey(part), state); } ! private synchronized void startAnimation(JComponent component, Part part, State startState, State endState, long millis) { boolean isForwardAndReverse = false; --- 202,212 ---- State state) { component.putClientProperty(PartUIClientPropertyKey.getKey(part), state); } ! synchronized void startAnimation(JComponent component, Part part, State startState, State endState, long millis) { boolean isForwardAndReverse = false;
*** 389,398 **** --- 389,402 ---- alpha = progress; } else { alpha = 1 - progress; } g.setComposite(AlphaComposite.SrcOver.derive(alpha)); + if (state == null) { // used for animating buttons in a specific JToolBar + g.setColor(Color.WHITE); + g.fillRect(dx, dy, dw, dh); + } skin.paintSkinRaw(g, dx, dy, dw, dh, state); g.dispose(); } else { skin.paintSkinRaw(_g, dx, dy, dw, dh, state); }
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